Resume
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Resume:
Masato Ikura
Email: mikura at andrew dot cmu dot edu
Objective
Seeking fulltime position as a technical artist in games or movies.
Education
Carnegie Mellon University Master of Entertainment Technology
Graduated: May 2008
The Master of Entertainment Technology program is an interdisciplinary program combining
technology and fine arts to create innovative entertaining experiences.
Cornell University B.S. Computer Science in Engineering
Graduated: May 2006 GPA: 3.63/4.00
Course Projects: Fluid simulation pong game, Cloth system plug-in for Maya, Inverse Kinematics System in
Maya, Building Virtual Worlds, Large Scale 3D Game Design Project, Wood BRDF Modeler,
3D Hamster-Ball, Computer Game, 3D Computer Animation, Distributed Ray Tracer,
Graphics Pipeline, Trackball UI.
Experience
Associate Technical Artist, Electronic Arts (Redwood City, CA)
Working on My Sims Kingdom. Responsibilities include
- Writing tools in MEL and Python for asset management and meta-tagging.
- Debugging Nintendo Wii shader bugs.
- Worked closely with art and production to ensure “Create-a-building” (CAB) system assets
worked and fit well with each other.
- Communicating technical pipeline issues to artists.
IBM Research Intern, IBM Research Facility (Cambridge, MA) 05/2007 - Present
Worked on a Virtual World project for collaboration among distributed software developers.
Responsibilities included
- Creating art assets for the world including 3D models, textures, and animations (Maya).
- Presenting work at several conferences and giving live demos including GDC 2008.
Renderfarm, Carnegie Mellon University(Pittsburgh, PA) 09/2006 - 05-2007
Produced a team of up to eight students on an independent project to build and maintain
a 30 machine renderfarm for computationally intensive rendering tasks.
Teaching Assistant, Computer Graphics, Cornell University (Ithaca, NY)01/06-05/06, 08/05-12/05, 08/04-12/04
Responsibilities included grading homework and projects, debug and test projects,
consulted with students on assignments, and writing framework code for students.
Computer Skills
OS: Windows 95-XP, Windows NT, Mac OSX, Unix, Linux
Programming: Java, C++, MEL, C, HTML, ASP 3.0, ASP.net, VB Script, JavaScript, SQL Server 2000,
Matlab, Open GL, Cg, LaTeX, TorqueScript
Web Design: Dreamweaver, Microsoft Visual Studio
CG: Maya 8.5, Adobe Photoshop, Paintshop Pro, 3D Studio Max
Other: Microsoft Word, PowerPoint, Excel, Final Cut Pro, Adobe Premiere, Perforce
Languages
English, Japanese
